Source
In Brave: menu ⋮ → Add to Home screen
Material Capture
Real-world texture scanning for 3D artists. Turn found surfaces into organised PBR material sets.
Mobile Debug
Capture + WebGL status
3D Preview
Material test
Material Type
Preset response
Higher roughness = more matte / less shiny.
High preview quality uses denser geometry for better height/displacement inspection.
Experimental mapping reduces stretching. Height/normal detail may be limited in this mode.
If the relief appears pushed inward instead of outward, invert the normal/height direction.