FR3DARTIST® www.fr3dartist.com
3D Artist + Archviz + Motion
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Material Capture

Real-world texture scanning for 3D artists. Turn found surfaces into organised PBR material sets.

Architectural Materials { CAPTURE — 01 } { GENERATE MAPS — 02 } { PREVIEW — 03 }
FR3DARTIST

Source

No material loaded

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3D Preview

Material test

Material Type

Preset response

Higher roughness = more matte / less shiny.
High preview quality uses denser geometry for better height/displacement inspection.
Experimental mapping reduces stretching. Height/normal detail may be limited in this mode.
If the relief appears pushed inward instead of outward, invert the normal/height direction.
Albedo
Roughness
Height
Normal